# pop\_style\_var

void pop\_style\_var(int count = 1)

```lua
g_imgui.push_style_var(ImGuiStyleVar_WindowBorderSize, 0.0);
g_imgui.push_style_var(ImGuiStyleVar_WindowPadding, vec(0, 0));
// draw your stuff here
g_imgui.pop_style_var(2) // resets the style changes
```
