GRAPHICS
void REQUEST_NAMED_PTFX_ASSET(string fxName)
bool HAS_NAMED_PTFX_ASSET_LOADED(string fxName)
void REMOVE_NAMED_PTFX_ASSET(string fxName)
void USE_PARTICLE_FX_ASSET(string name)
int START_PARTICLE_FX_LOOPED_ON_ENTITY(string effectName, Entity entity, float xOffset, float yOffset, float zOffset, float xRot, float yRot, float zRot, float scale, bool xAxis, bool yAxis, bool zAxis)
bool START_PARTICLE_FX_NON_LOOPED_ON_ENTITY(string effectName, Entity entity, float offsetX, float offsetY, float offsetZ, float rotX, float rotY, float rotZ, float scale, bool axisX, bool axisY, bool axisZ)
int START_NETWORKED_PARTICLE_FX_LOOPED_ON_ENTITY(string effectName, Entity entity, float xOffset, float yOffset, float zOffset, float xRot, float yRot, float zRot, float scale, bool xAxis, bool yAxis, bool zAxis, Any p12, Any p13, Any p14, Any p15)
bool START_NETWORKED_PARTICLE_FX_NON_LOOPED_ON_ENTITY(string effectName, Entity entity, float offsetX, float offsetY, float offsetZ, float rotX, float rotY, float rotZ, float scale, bool axisX, bool axisY, bool axisZ)
int START_PARTICLE_FX_LOOPED_AT_COORD(string effectName, float x, float y, float z, float xRot, float yRot, float zRot, float scale, bool xAxis, bool yAxis, bool zAxis, bool p11)
int START_PARTICLE_FX_NON_LOOPED_AT_COORD(string effectName, float xPos, float yPos, float zPos, float xRot, float yRot, float zRot, float scale, bool xAxis, bool yAxis, bool zAxis)
bool START_NETWORKED_PARTICLE_FX_NON_LOOPED_AT_COORD(string effectName, float xPos, float yPos, float zPos, float xRot, float yRot, float zRot, float scale, bool xAxis, bool yAxis, bool zAxis, bool p11)
void REMOVE_PARTICLE_FX(int ptfxHandle, bool p1)
void REMOVE_PARTICLE_FX_IN_RANGE(float X, float Y, float Z, float radius)
void SET_PARTICLE_FX_LOOPED_OFFSETS(int ptfxHandle, float x, float y, float z, float rotX, float rotY, float rotZ)
void SET_PARTICLE_FX_LOOPED_EVOLUTION(int ptfxHandle, string propertyName, float amount, bool noNetwork)
void SET_PARTICLE_FX_LOOPED_COLOUR(int ptfxHandle, float r, float g, float b, bool p4)
void SET_PARTICLE_FX_LOOPED_ALPHA(int ptfxHandle, float alpha)
void SET_PARTICLE_FX_LOOPED_SCALE(int ptfxHandle, float scale)
void SET_PARTICLE_FX_LOOPED_FAR_CLIP_DIST(int ptfxHandle, float range)
void ENABLE_CLOWN_BLOOD_VFX(bool toggle)
void ENABLE_ALIEN_BLOOD_VFX(bool toggle)
void ANIMPOSTFX_PLAY(string effectName, int duration, bool looped)
void ANIMPOSTFX_STOP(string effectName)
bool ANIMPOSTFX_IS_RUNNING(string effectName)
void ANIMPOSTFX_STOP_ALL()
int REQUEST_SCALEFORM_MOVIE(string scaleformName)
bool BEGIN_SCALEFORM_MOVIE_METHOD(int scaleform, string methodName)
void SCALEFORM_MOVIE_METHOD_ADD_PARAM_TEXTURE_NAME_STRING(string string)
void SCALEFORM_MOVIE_METHOD_ADD_PARAM_INT(int value)
void SCALEFORM_MOVIE_METHOD_ADD_PARAM_FLOAT(float value)
void SCALEFORM_MOVIE_METHOD_ADD_PARAM_BOOL(bool value)
void DRAW_SCALEFORM_MOVIE_FULLSCREEN(int scaleform, int red, int green, int blue, int alpha, int unk)
void DRAW_SCALEFORM_MOVIE(int scaleformHandle, float x, float y, float width, float height, int red, int green, int blue, int alpha, int unk)
void END_SCALEFORM_MOVIE_METHOD()
void DRAW_MARKER(int type, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, float rotX, float rotY, float rotZ, float scaleX, float scaleY, float scaleZ, int red, int green, int blue, int alpha, bool bobUpAndDown, bool faceCamera, int p19, bool rotate, string textureDict, string textureName, bool drawOnEnts)
int CREATE_CHECKPOINT(int type, float posX1, float posY1, float posZ1, float posX2, float posY2, float posZ2, float diameter, int red, int green, int blue, int alpha, int reserved)
void SET_CHECKPOINT_ICON_HEIGHT(int checkpoint, float scale)
void SET_CHECKPOINT_CYLINDER_HEIGHT(int checkpoint, float nearHeight, float farHeight, float radius)
void SET_CHECKPOINT_RGBA(int checkpoint, int red, int green, int blue, int alpha)
void DELETE_CHECKPOINT(int checkpoint)
bool HAS_SCALEFORM_MOVIE_LOADED(int scaleformHandle)
void SET_SCALEFORM_MOVIE_AS_NO_LONGER_NEEDED(int scaleform)
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