# INTERIOR

```
Interior GET_INTERIOR_AT_COORDS_WITH_TYPE(float x, float y, float z, string interiorType)
void ACTIVATE_INTERIOR_PROP(Interior interior, string entitySetName)
void DEACTIVATE_INTERIOR_PROP(Interior interior, string entitySetName)
bool IS_INTERIOR_PROP_ACTIVE(Interior interior, string entitySetName)
Interior GET_INTERIOR_FROM_ENTITY(Entity entity)
void REFRESH_INTERIOR(Interior interior)
```


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